B Real Time Software Engineering (CpE 291 A)

WEST VIRGINIA UNIVERSITY

COLLEGE OF ENGINEERING

DEPARTMENT OF COMPUTER SCIENCE & ELECTRICAL ENGINEERING

CLASS GUIDELINES
CE 484 Real-Time Systems

Instructor: Dr. Hany Ammar
email: hammar@wvu.edu, Office: 739 ESB, Phone: 293-6371 (ext.. 2514)

Prerequisites: CS 15 and CS 16 or familiarity with C or C++ programming languages.

Text:  Real-Time Software Systems, An Introduction to Structured and Object-Oriented Design, By J.E. Cooling, ITP Publishers, 1997, ISBN: 0-534-95492-8

References:

Course Description: This is a project-based course focused on software development with an emphasis on analysis and design of software for real-time systems. The course starts by defining real-time systems and describing their characteristics and unique attributes. The software life-cycle phases are then described in the context of the Mil-STD-498 software development standard. The analysis and high-level design phases of development are then covered by describing both the structured analysis and design techniques in detail and the object-oriented technique briefly. Detailed design and implementation using C or C++ are then addressed followed by a detailed coverage of testing, verification and validation techniques and tools.
A computer-aided software engineering (CASE) tool is used throughout the course. A term project, in-class exercises, and a mid-term examination are used to assess the students learning process. The term project is to be done in teams of 3 or 4 students and it starts very early in the semester during the second or third week. In-class Project Presentations and reviews will be conducted according to the schedule given below.

Goals: The desired outcomes of this course are listed as follows:
The student should be able to:

  1. Specify the characteristics of real-time software and identify unique attributes and problems related to the software development for real-time systems using specific examples.
  2. Use a CASE tool to:
  3. Specify the key differences between the structured and object-oriented approaches for software analysis and design.
  4. Develop a detailed design and implement and test using scenario-based testing a component of a complex real-time system design

 

If time permits, the students will be able to

  1. Identify techniques used in the analysis and prediction of the timing behavior of a system based on detailed design. Specify examples of using such techniques for assessing design tradeoffs and troubleshooting the system timing behavior.
  2. Identify tasks and techniques used for software verification and validation at the early stages of the software life-cycle.

Topics:.(Notes and Lecture Slides).............................................................................# of Weeks

(Lecture Slides 1)........................................1/2

 Lecture Slides 2 on system and software engineering development process

Lecture Slides 3 on Software development standards, and ICASE environments

The Pacmaker document

Computer Usage: Students will be required to use a Computer-Aided Software Engineering package running on the NT workstations in the Computer Lab in ESB 813.

Grading:

Project:.............................................................................................................................................Deadline

The project will be conducted by groups of 3 or 4 students. Reports on projects will be required from each group after each phase. The final report should summarize the whole project and show the testing results, and give a section on problems encountered and lessons learned during the software development process. It is expected that students will participate equally in the work of the group. Group meetings minutes specifying the attendees should be included, and the contribution of each student must be documented in each report.